Version 6.5 has been released, which includes new opengl techniques, important updates and bug fixes.
The important improvements are as follows
- Topology data on planets has been taken from planet texture files, thus the special format topology files provided by Mitaka have been removed from use.
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- Improvements have been made to display high-resolution textures of certain areas on planets, ensuring that clear images are displayed in areas that are approached

- The display of 3D vehicles in some Rover and Lander missions has been provided. Added 3D Models
- Perseverance
- Curiosity
- InSight
- Lunokhod
- Apollo_LEM
- Apollo_LR
- Other 3D tools will be added in future versions

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- Smooth transition from Landing mode to 3D mode was provided with interpolating effect on projector screen

- Tilt setting which was separate for Space Flight and Landing was reduced to a single parameter.
- "View Angle Offset" parameter was added to adjust the view angle during Space Flight

- Place Name and Surface Pointer text and color were made adjustable.

- Improvement was made in landing mode for Chinese constellation list.

- Added the ability to zoom in on constellations in landing mode, for this, after selecting the constellation as a single one in the constellation manager, click the "landing zoom" button












